In the Famicom version, world -1 is just like world 1-3, except underwater. Worlds -2 and -3 end with the floor you see when you fight Bowser, except nobody is there. (However, the Famicom version WAS beatable, and more minus levels followed) though in the NES version, you can use a level editor to add a flag. The only way is to turn off your game or lose all your lives. When you get to the end of the level and go through the pipe, you are taken back to the start of the level. But seems that if you reach the warp-zone using platforms and climb up to the top of the world that you will get these rather normal choices left pipe takes you to World 4-1, the mid pipe takes you to World 2-1 and the right pipe to World 3-1 (Tested with jNES emulators for android and for PC). Some people say that if you are Fire Mario it will be a bit harder but after some hard work: Voila! The Minus World. But there is one large problem, the Pirannha plants which sometimes seem to appear out of nowhere and to screw you up for a bit but then go down the first pipe. If you succeed, you should go through the wall into the hidden warp zone. Now, turn around and try to jump backwards through it, watch out, you need to have a portion of the pipe loaded or you'll be trapped and doomed to die. Jump on it and break the first two bricks above you so that one is left touching the pipe. * Appears only in Super Mario Bros.First get to near the end of World 1-2, where the pipe is to get out.
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